//I thought I would try to make something for Dragons Den =P //-Tatsu- using System; using Server; namespace Server.Items { public class DragonCoin : Item { [Constructable] public DragonCoin() : base( 10922 ) { Name = "§ Dragons Den Coin §"; Weight = 0.0; LootType = LootType.Blessed; } public DragonCoin( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }