using System; //Remade by Dwarf namespace Server.Items { [FlipableAttribute( 0x2B68, 0x315F )] public class BeltOfTheDwarves : BaseWaist { [Constructable] public BeltOfTheDwarves() : base( 0x2B68 ) { Weight = 0.0; Name = "Belt Of The Dwarves"; //Hue = 1267; LootType = LootType.Blessed; Attributes.Luck = 400; Attributes.BonusStr = 20; Attributes.BonusDex = 5; Attributes.BonusInt = 10; } public BeltOfTheDwarves ( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }