using System; using Server; namespace Server.Items { public class LadyOfTheTemplar : FemaleStuddedChest { // public override int LabelNumber{ get{ return 1061097; } } public override int InitMinHits{ get{ return 355; } } public override int InitMaxHits{ get{ return 355; } } [Constructable] public LadyOfTheTemplar() { Weight = 15.0; Name = "Lady Of The Templar"; Hue = 1150; Attributes.ReflectPhysical = 175; PhysicalBonus = 80; Attributes.CastSpeed = 10; Attributes.LowerManaCost = 25; Attributes.BonusInt = 30; Attributes.SpellDamage = 30; Attributes.RegenMana = 40; ArmorAttributes.MageArmor = 1; PhysicalBonus = 20; EnergyBonus = 35; } public LadyOfTheTemplar( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } } // created on 10/20/2003 at 11:37 PM