using System; using Server.Mobiles; using Server.Spells.Ninjitsu; namespace Server.Items { /// /// Perfect for the foot-soldier, the Dismount special attack can unseat a mounted opponent. /// The fighter using this ability must be on his own two feet and not in the saddle of a steed /// (with one exception: players may use a lance to dismount other players while mounted). /// If it works, the target will be knocked off his own mount and will take some extra damage from the fall! /// public class Dismount : WeaponAbility { public Dismount() { } public override int BaseMana{ get{ return 20; } } public override bool Validate( Mobile from ) { if ( !base.Validate( from ) ) return false; if ( from.Mounted && !(from.Weapon is Lance) ) { from.SendLocalizedMessage( 1061283 ); // You cannot perform that attack while mounted! return false; } return true; } public static readonly TimeSpan DefenderRemountDelay = TimeSpan.FromSeconds( 10.0 ); // TODO: Taken from bola script, needs to be verified public static readonly TimeSpan AttackerRemountDelay = TimeSpan.FromSeconds( 3.0 ); public override void OnHit( Mobile attacker, Mobile defender, int damage ) { if ( !Validate( attacker ) ) return; if ( attacker.Mounted && !(defender.Weapon is Lance) ) // TODO: Should there be a message here? return; ClearCurrentAbility( attacker ); if ( defender is Neira || defender is ChaosDragoon || defender is ChaosDragoonElite ) { attacker.SendLocalizedMessage( 1042047 ); // You fail to knock the rider from its mount. return; } if ( AnimalForm.UnderEffect( attacker ) ) { attacker.SendLocalizedMessage( 1070902 ); // You can't use this while in an animal form! return; } IMount mount = defender.Mount; if ( mount == null ) { attacker.SendLocalizedMessage( 1060848 ); // This attack only works on mounted targets return; } if ( !CheckMana( attacker, true ) ) return; attacker.SendLocalizedMessage( 1060082 ); // The force of your attack has dislodged them from their mount! if ( attacker.Mounted ) defender.SendLocalizedMessage( 1062315 ); // You fall off your mount! else defender.SendLocalizedMessage( 1060083 ); // You fall off of your mount and take damage! defender.PlaySound( 0x140 ); defender.FixedParticles( 0x3728, 10, 15, 9955, EffectLayer.Waist ); mount.Rider = null; BaseMount.SetMountPrevention( defender, BlockMountType.Dazed, DefenderRemountDelay ); BaseMount.SetMountPrevention( attacker, BlockMountType.DismountRecovery, AttackerRemountDelay ); if ( !attacker.Mounted ) AOS.Damage( defender, attacker, Utility.RandomMinMax( 15, 25 ), 100, 0, 0, 0, 0 ); } } }