Update:4/25/05
i have made it so that they have to combine the Kryss
and the Questcrystal off the last mob in order to get
the last piece needed to complete the quest.
this makes it so that they cant just do the end guy and
get the items....

Much much credit goes out to Rift who made this patch
able. I had alot of trouble with it deleting the Item
even if they didnt select anything and i knew that would
be a problem....



ok everyone to start this quest out all you need to do 
is spawn the DarkElf anywhere that you would like him to 
be. This is the mob that gives the quest and gives the items
when the quest is done.

Then you need to spawn the three creatures that they must kill
to get the quest items..These mobs are as follows

ElfSlayer
doom bringer
Elfstalker

now i have placed in the gumps where these mobs can be found so if you
dont want to place them in that area then all you have to do is edit
the respective gump.cs to the location of where you are setting them.

also when they are done and have all three items they have a 95% chance
on turn in to get one of the 4 items of rariety 5 or a 5% chance to get
the 15 rare Helm or Gorget.
also they only get one item at a time. this can all be edited in the 
Darkelf script if you would like them to get all items at once.
just take out the IF statments and make it so that it just
adds all items.

TODO: trying to work on making it so that when they stealth with the helmet
on it only allows them 15 steps then shows them...this does not seem to
want to work. Instead it kept them hidden forever as long as they only
walked.

also im working on making it so that they have to fill a BOD with the
items requested so that they cant just kill the end mob over and over again
to get the finished quest. i know that this can be done with pm flags
but i couldnt figure it out...If someone knows of how to do this and can
do it let me know and ill include it with this.

Sirbum69