using System; using Server.Network; using Server.Items; using Server.Mobiles; namespace Server.Items { public class AbyssmalIdol : BaseIdol { [Constructable] public AbyssmalIdol() : base() { ItemID=(9772); BodyValue=312; Name="AbyssmalHorrorIdol"; } public AbyssmalIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class AirElementalIdol : BaseIdol { [Constructable] public AirElementalIdol() : base() { ItemID=(9692); BodyValue=13; Name="AirElementalIdol"; } public AirElementalIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class AncientWyrmIdol : BaseIdol { [Constructable] public AncientWyrmIdol() : base() { ItemID=(8406); BodyValue=46; Name="AncientWyrmIdol"; } public AncientWyrmIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class AntREDIdol : BaseIdol { [Constructable] public AntREDIdol() : base() { ItemID=(9731); BodyValue=782; Name="RedAntIdol"; } public AntREDIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class BakeKitsuneIdol : BaseIdol { [Constructable] public BakeKitsuneIdol() : base() { ItemID=(10083); BodyValue=246; Name="BakeKitsuneIdol"; } public BakeKitsuneIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class BalronIdol : BaseIdol { [Constructable] public BalronIdol() : base() { ItemID=(9605); BodyValue=38; Name="BalronIdol"; } public BalronIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class BansheeIdol : BaseIdol { [Constructable] public BansheeIdol() : base() { ItemID=(9770); BodyValue=310; Name="BansheeIdol"; } public BansheeIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class BoneDemonIdol : BaseIdol { [Constructable] public BoneDemonIdol() : base() { ItemID=(9768); BodyValue=308; Name="BoneDemonIdol"; } public BoneDemonIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class BullIdol : BaseIdol { [Constructable] public BullIdol() : base() { ItemID=(8432); BodyValue=233; Name="aBullIdol"; } public BullIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class BunnyIdol : BaseIdol { [Constructable] public BunnyIdol() : base() { ItemID=(8485); BodyValue=205; Name="BunnyIdol"; } public BunnyIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class CentaurIdol : BaseIdol { [Constructable] public CentaurIdol() : base() { ItemID=(9601); BodyValue=101; Name="CentaurIdol"; } public CentaurIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class ChickenIdol : BaseIdol { [Constructable] public ChickenIdol() : base() { ItemID=(8401); BodyValue=208; Name="ChickenIdol"; } public ChickenIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class CowIdol : BaseIdol { [Constructable] public CowIdol() : base() { ItemID=(8451); BodyValue=216; Name="CowIdol"; } public CowIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class CraneIdol : BaseIdol { [Constructable] public CraneIdol() : base() { ItemID=(10084); BodyValue=254; Name="CraneIdol"; } public CraneIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class CrocodilleIdol : BaseIdol { [Constructable] public CrocodilleIdol() : base() { ItemID=(8410); BodyValue=202; Name="CrocodilleIdol"; } public CrocodilleIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class CrystalElementalIdol : BaseIdol { [Constructable] public CrystalElementalIdol() : base() { ItemID=(9760); BodyValue=300; Name="CrystalElementalIdol"; } public CrystalElementalIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class DaemonIdol : BaseIdol { [Constructable] public DaemonIdol() : base() { ItemID=(8403); BodyValue=9; Name="DaemonIdol"; } public DaemonIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class DarkFatherIdol : BaseIdol { [Constructable] public DarkFatherIdol() : base() { ItemID=(9778); BodyValue=318; Name="DarkFatherIdol"; } public DarkFatherIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class DeathwatchBeetleIdol : BaseIdol { [Constructable] public DeathwatchBeetleIdol() : base() { ItemID=(10085); BodyValue=242; Name="DeathwatchBeetleIdol"; } public DeathwatchBeetleIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class DragonIdol : BaseIdol { [Constructable] public DragonIdol() : base() { ItemID=(8406); BodyValue=12; Name="DragonIdol"; } public DragonIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class DreadSpiderIdol : BaseIdol { [Constructable] public DreadSpiderIdol() : base() { ItemID=(9668); BodyValue=11; Name="DreadSpiderIdol"; } public DreadSpiderIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class EarthElementalIdol : BaseIdol { [Constructable] public EarthElementalIdol() : base() { ItemID=(8407); BodyValue=14; Name="EarthElementalIdol"; } public EarthElementalIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class EthWarriorIdol : BaseIdol { [Constructable] public EthWarriorIdol() : base() { ItemID=(9609); BodyValue=123; Name="EtherealWarriorIdol"; } public EthWarriorIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class EttinIdol : BaseIdol { [Constructable] public EttinIdol() : base() { ItemID=(8408); BodyValue=18; Name="EttinIdol"; } public EttinIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class FanDancerIdol : BaseIdol { [Constructable] public FanDancerIdol() : base() { ItemID=(10087); BodyValue=247; Name="FanDancerIdol"; } public FanDancerIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class FireElementalIdol : BaseIdol { [Constructable] public FireElementalIdol() : base() { ItemID=(8435); BodyValue=15; Name="FireElementalIdol"; } public FireElementalIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class FleshRendererIdol : BaseIdol { [Constructable] public FleshRendererIdol() : base() { ItemID=(9775); BodyValue=315; Name="FleshRendererCostume"; } public FleshRendererIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class FrogIdol : BaseIdol { [Constructable] public FrogIdol() : base() { ItemID=(8496); BodyValue=81; Name="FrogIdol"; } public FrogIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class GamanIdol : BaseIdol { [Constructable] public GamanIdol() : base() { ItemID=(10088); BodyValue=248; Name="GamanIdol"; } public GamanIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class GargoyleIdol : BaseIdol { [Constructable] public GargoyleIdol() : base() { ItemID=(8409); BodyValue=4; Name="GargoyleIdol"; } public GargoyleIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class GazerIdol : BaseIdol { [Constructable] public GazerIdol() : base() { ItemID=(8436); BodyValue=22; Name="GazerIdol"; } public GazerIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class GoatIdol : BaseIdol { [Constructable] public GoatIdol() : base() { ItemID=(9600); BodyValue=209; Name="GoatIdol"; } public GoatIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class GolemIdol : BaseIdol { [Constructable] public GolemIdol() : base() { ItemID=(9744); BodyValue=752; Name="GolemIdol"; } public GolemIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class GorillaIdol : BaseIdol { [Constructable] public GorillaIdol() : base() { ItemID=(8437); BodyValue=29; Name="GorillaIdol"; } public GorillaIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class HiryuIdol : BaseIdol { [Constructable] public HiryuIdol() : base() { ItemID=(10090); BodyValue=243; Name="HiryuIdol"; } public HiryuIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class ImpalerIdol : BaseIdol { [Constructable] public ImpalerIdol() : base() { ItemID=(9766); BodyValue=306; Name="ImpalerIdol"; } public ImpalerIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class KappaIdol : BaseIdol { [Constructable] public KappaIdol() : base() { ItemID=(10091); BodyValue=240; Name="KappaIdol"; } public KappaIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class KazeKemonoIdol : BaseIdol { [Constructable] public KazeKemonoIdol() : base() { ItemID=(10089); BodyValue=196; Name="KazeKemonoIdol"; } public KazeKemonoIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class LadyOfTheSnowIdol : BaseIdol { [Constructable] public LadyOfTheSnowIdol() : base() { ItemID=(10092); BodyValue=252; Name="LadyOfTheSnowIdol"; } public LadyOfTheSnowIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class LichIdol : BaseIdol { [Constructable] public LichIdol() : base() { ItemID=(8440); BodyValue=24; Name="LichIdol"; } public LichIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class LizardManIdol : BaseIdol { [Constructable] public LizardManIdol() : base() { ItemID=(8414); BodyValue=35; Name="CrocodilleIdol"; } public LizardManIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class LlamaIdol : BaseIdol { [Constructable] public LlamaIdol() : base() { ItemID=(8438); BodyValue=220; Name="LlamaIdol"; } public LlamaIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class Mokole : BaseIdol { [Constructable] public Mokole() : base() { ItemID=(7847); BodyValue=172; Name="Mokole"; } public Mokole( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class MongbatIdol : BaseIdol { [Constructable] public MongbatIdol() : base() { ItemID=(8441); BodyValue=39; Name="MongBatIdol"; } public MongbatIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class OgreIdol : BaseIdol { [Constructable] public OgreIdol() : base() { ItemID=(8415); BodyValue=1; Name="CrocodilleIdol"; } public OgreIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class OniIdol : BaseIdol { [Constructable] public OniIdol() : base() { ItemID=(10093); BodyValue=241; Name="OniIdol"; } public OniIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class OphidianIdol : BaseIdol { [Constructable] public OphidianIdol() : base() { ItemID=(8499); BodyValue=86; Name="OphidianIdol"; } public OphidianIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class OrcIdol : BaseIdol { [Constructable] public OrcIdol() : base() { ItemID=(8416); BodyValue=17; Name="OrcIdol"; } public OrcIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class PigIdol : BaseIdol { [Constructable] public PigIdol() : base() { ItemID=(8449); BodyValue=290; Name="PigIdol"; } public PigIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class PixieIdol : BaseIdol { [Constructable] public PixieIdol() : base() { ItemID=(9654); BodyValue=128; Name="PixieIdol"; } public PixieIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class PolarBearIdol : BaseIdol { [Constructable] public PolarBearIdol() : base() { ItemID=(8417); BodyValue=213; Name="PolarBearIdol"; } public PolarBearIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class RaiJuIdol : BaseIdol { [Constructable] public RaiJuIdol() : base() { ItemID=(10086); BodyValue=199; Name="RaiJuIdol"; } public RaiJuIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class RatIdol : BaseIdol { [Constructable] public RatIdol() : base() { ItemID=(8400); BodyValue=215; Name="RatIdol"; } public RatIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class RatmanIdol : BaseIdol { [Constructable] public RatmanIdol() : base() { ItemID=(8419); BodyValue=42; Name="RatmanIdol"; } public RatmanIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class ReaperIdol : BaseIdol { [Constructable] public ReaperIdol() : base() { ItemID=(8442); BodyValue=47; Name="ReaperIdol"; } public ReaperIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class RevenantLionIdol : BaseIdol { [Constructable] public RevenantLionIdol() : base() { ItemID=(10094); BodyValue=251; Name="RevenantLionIdol"; } public RevenantLionIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class RuneBeetleIdol : BaseIdol { [Constructable] public RuneBeetleIdol() : base() { ItemID=(10095); BodyValue=244; Name="RuneBeetleIdol"; } public RuneBeetleIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class ScarecrowIdol : BaseIdol { [Constructable] public ScarecrowIdol() : base() { ItemID=(7732); BodyValue=129; Name="scarecrowIdol"; } public ScarecrowIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class ScorpionIdol : BaseIdol { [Constructable] public ScorpionIdol() : base() { ItemID=(8420); BodyValue=48; Name="ScorpionIdol"; } public ScorpionIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class ShadowKnightIdol : BaseIdol { [Constructable] public ShadowKnightIdol() : base() { ItemID=(9771); BodyValue=311; Name="ShadowKnightIdol"; } public ShadowKnightIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class SkeletonIdol : BaseIdol { [Constructable] public SkeletonIdol() : base() { ItemID=(8423); BodyValue=50; Name="SkeletonIdol"; } public SkeletonIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class TerathanIdol : BaseIdol { [Constructable] public TerathanIdol() : base() { ItemID=(9674); BodyValue=152; Name="TerathanIdol"; } public TerathanIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class TitanIdol : BaseIdol { [Constructable] public TitanIdol() : base() { ItemID=(9677); BodyValue=76; Name="TitanIdol"; } public TitanIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class TreeFellowIdol : BaseIdol { [Constructable] public TreeFellowIdol() : base() { ItemID=(9761); BodyValue=301; Name="TreeFellowIdol"; } public TreeFellowIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class TrollIdol : BaseIdol { [Constructable] public TrollIdol() : base() { ItemID=(8425); BodyValue=54; Name="TrollIdol"; } public TrollIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class TsukiWolfIdol : BaseIdol { [Constructable] public TsukiWolfIdol() : base() { ItemID=(10096); BodyValue=250; Name="TsukiWolfIdol"; } public TsukiWolfIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class VampireBatIdol : BaseIdol { [Constructable] public VampireBatIdol() : base() { ItemID=(9777); BodyValue=317; Name="VampireBatIdol"; } public VampireBatIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class WandererIdol : BaseIdol { [Constructable] public WandererIdol() : base() { ItemID=(9776); BodyValue=316; Name="WandererIdol"; } public WandererIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class WaterElementalIdol : BaseIdol { [Constructable] public WaterElementalIdol() : base() { ItemID=(9693); BodyValue=16; Name="WaterElementalIdol"; } public WaterElementalIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class WereWolfIdol : BaseIdol { [Constructable] public WereWolfIdol() : base() { ItemID=(9680); BodyValue=182; Name="WererWolfIdol"; } public WereWolfIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class WolfIdol : BaseIdol { [Constructable] public WolfIdol() : base() { ItemID=(9680); BodyValue=23; Name="WolfIdol"; } public WolfIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class YamandonIdol : BaseIdol { [Constructable] public YamandonIdol() : base() { ItemID=(10097); BodyValue=249; Name="YamandonIdol"; } public YamandonIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class YomotsuWarriorIdol : BaseIdol { [Constructable] public YomotsuWarriorIdol() : base() { ItemID=(10267); BodyValue=245; Name="YomotsuWarriorIdol"; } public YomotsuWarriorIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class ZombieIdol : BaseIdol { [Constructable] public ZombieIdol() : base() { ItemID=(8428); BodyValue=3; Name="ZombieIdol"; } public ZombieIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } public class WispIdol : BaseIdol { [Constructable] public WispIdol() : base() { ItemID=(8448); BodyValue=58; Name="WispIdol"; } public WispIdol( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); // version } public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }