using System; using System.Collections; using Server.Targeting; using Server.Network; using Server.Mobiles; using Server.Spells.Necromancy; namespace Server.Spells.Custom { public class PurgeSpell : ClericSpell { private static SpellInfo m_Info = new SpellInfo( "Purge", "Repurgo", SpellCircle.Second, 212, 9041 ); public override int RequiredTithing{ get{ return 5; } } public override double RequiredSkill{ get{ return 10.0; } } public PurgeSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info ) { } public override void OnCast() { Caster.Target = new InternalTarget( this ); } public void Target( Mobile m ) { if ( !Caster.CanSee( m ) ) { Caster.SendLocalizedMessage( 500237 ); // Target can not be seen. } else if ( CheckBSequence( m, false ) ) { SpellHelper.Turn( Caster, m ); m.PlaySound( 0xF6 ); m.PlaySound( 0x1F7 ); m.FixedParticles( 0x3709, 1, 30, 9963, 13, 3, EffectLayer.Head ); IEntity from = new Entity( Serial.Zero, new Point3D( m.X, m.Y, m.Z - 10 ), Caster.Map ); IEntity to = new Entity( Serial.Zero, new Point3D( m.X, m.Y, m.Z + 50 ), Caster.Map ); Effects.SendMovingParticles( from, to, 0x2255, 1, 0, false, false, 13, 3, 9501, 1, 0, EffectLayer.Head, 0x100 ); StatMod mod; mod = m.GetStatMod( "[Magic] Str Offset" ); if ( mod != null && mod.Offset < 0 ) m.RemoveStatMod( "[Magic] Str Offset" ); mod = m.GetStatMod( "[Magic] Dex Offset" ); if ( mod != null && mod.Offset < 0 ) m.RemoveStatMod( "[Magic] Dex Offset" ); mod = m.GetStatMod( "[Magic] Int Offset" ); if ( mod != null && mod.Offset < 0 ) m.RemoveStatMod( "[Magic] Int Offset" ); m.Paralyzed = false; m.CurePoison( Caster ); EvilOmenSpell.CheckEffect( m ); StrangleSpell.RemoveCurse( m ); CorpseSkinSpell.RemoveCurse( m ); } FinishSequence(); } private class InternalTarget : Target { private PurgeSpell m_Owner; public InternalTarget( PurgeSpell owner ) : base( 12, false, TargetFlags.Beneficial ) { m_Owner = owner; } protected override void OnTarget( Mobile from, object o ) { if ( o is Mobile ) { m_Owner.Target( (Mobile)o ); } } protected override void OnTargetFinish( Mobile from ) { m_Owner.FinishSequence(); } } } }