//Created by Admin Kaza using System; using Server; using Server.Items; namespace Server.Items { public class RingOfThePoor: GoldRing { [Constructable] public RingOfThePoor() { Weight = 2; Name = "Ring Of The Poor"; Hue = 500; Attributes.AttackChance = 15; Attributes.CastRecovery = 2; Attributes.CastSpeed = 2; Attributes.LowerManaCost = 15; Attributes.LowerRegCost = 15; Attributes.NightSight = 1; Attributes.SpellDamage = 15; } public RingOfThePoor( Serial serial ) : base( serial ) { } public override void Serialize( GenericWriter writer ) { base.Serialize( writer ); writer.Write( (int) 0 ); } public override void Deserialize(GenericReader reader) { base.Deserialize( reader ); int version = reader.ReadInt(); } } }